📜  仅在 y 轴上统一查看旋转 - C# 代码示例

📅  最后修改于: 2022-03-11 14:49:03.591000             🧑  作者: Mango

代码示例1
var dir = PlayerMovement.playerTransform.position - transform.position;
        Quaternion LookAtRotation = Quaternion.LookRotation(dir);

        Quaternion LookAtRotationOnly_Y = Quaternion.Euler(transform.rotation.eulerAngles.x, LookAtRotation.eulerAngles.y, transform.rotation.eulerAngles.z);
        transform.rotation = LookAtRotationOnly_Y;