📅  最后修改于: 2022-03-11 14:49:16.561000             🧑  作者: Mango
void Update()
{
if (SceneManager.GetActiveScene () == SceneManager.GetSceneByName ("scene1"))
{
SceneManager.LoadScene ("scene2");
}
else if (SceneManager.GetActiveScene () == SceneManager.GetSceneByName ("scene2"))
{
SceneManager.LoadScene ("scene1");
}
}