📜  raphael.js cdn - Javascript (1)

📅  最后修改于: 2023-12-03 14:46:55.281000             🧑  作者: Mango

Raphael.js CDN - Introduction

Raphael.js is a JavaScript library that allows web developers to create vector graphics and animation on the web using SVG/VML. By integrating with other web technologies and platforms, it provides a cross-browser solution that is efficient and easy to use.

Benefits of using Raphael.js
  • Supports cross-browser compatibility
  • Easy to use
  • Provides a range of shapes and drawing tools
  • Allows for animation of SVG/VML graphics
  • Supports event handling and interactivity
Getting started with Raphael.js

To start using Raphael.js in your web project, you can use the CDN provided by the library. Here's how:

  1. Include the following script tag in the head section of your HTML page:
<script src="https://cdnjs.cloudflare.com/ajax/libs/raphael/2.2.7/raphael.min.js"></script>
  1. You can then use Raphael.js in your JavaScript code by creating a new Raphael object:
var paper = Raphael(document.getElementById('canvas'), 500, 500);

The above code creates a new Raphael paper object, with a size of 500px by 500px, and attaches it to an HTML element with an ID of 'canvas'.

Examples of Raphael.js in action

Here are some examples of what you can do with Raphael.js:

  • Create and animate shapes
  • Build interactive charts and graphs
  • Develop games and visualizations
Conclusion

In conclusion, Raphael.js is an excellent choice for web developers who need to create scalable vector graphics or animation on the web. By using the CDN provided by the library, you can quickly and easily start using it in your web project.