📜  system.windows.interactivity (1)

📅  最后修改于: 2023-12-03 14:47:50.006000             🧑  作者: Mango

System.Windows.Interactivity

System.Windows.Interactivity is a library that provides a way for developers to add interactivity to their applications without having to write any code. This library contains a set of useful behaviors, triggers, and actions that can be easily added to the XAML markup of an application.

Behaviors

Behaviors are a way to add functionality to a control without subclassing it. A behavior can be associated with a control by using an attached property provided by the library. This makes it easy to reuse the behavior on multiple controls.

Here's an example of how to use the MouseDragElementBehavior behavior to drag a control around the screen:

<Canvas>
    <Rectangle Width="50" Height="50" Fill="Red">
        <i:Interaction.Behaviors>
            <ei:MouseDragElementBehavior />
        </i:Interaction.Behaviors>
    </Rectangle>
</Canvas>

In this example, we're using the MouseDragElementBehavior behavior to allow the user to drag the Rectangle control around the Canvas.

Triggers

Triggers are a way to respond to events that occur on a control. A trigger can be added to a control using an attached property provided by the library. When the event occurs, the trigger can perform an action or change the state of the control.

Here's an example of how to use the EventTrigger trigger to change the color of a control when the user hovers over it:

<Rectangle Width="50" Height="50" Fill="Red">
    <i:Interaction.Triggers>
        <i:EventTrigger EventName="MouseEnter">
            <ei:ChangePropertyAction 
                PropertyName="Fill" 
                Value="Green" />
        </i:EventTrigger>
        <i:EventTrigger EventName="MouseLeave">
            <ei:ChangePropertyAction 
                PropertyName="Fill" 
                Value="Red" />
        </i:EventTrigger>
    </i:Interaction.Triggers>
</Rectangle>

In this example, we're using the EventTrigger trigger to change the color of the Rectangle control when the user hovers over it.

Actions

Actions are a way to perform a specific task in response to an event. An action can be added to a trigger using the Actions property. When the trigger is fired, all of its actions are executed in order.

Here's an example of how to use the CallMethodAction action to call a method when a button is clicked:

<Button Content="Click Me">
    <i:Interaction.Triggers>
        <i:EventTrigger EventName="Click">
            <ei:CallMethodAction MethodName="OnClick" />
        </i:EventTrigger>
    </i:Interaction.Triggers>
</Button>

In this example, we're using the CallMethodAction action to call the OnClick method when the user clicks the Button control.

Conclusion

System.Windows.Interactivity is a powerful library that makes it easy to add interactivity to your application. With its set of useful behaviors, triggers, and actions, developers can quickly add functionality to their application without writing any code.