📜  鼠标单击 unity raycast unity - C# 代码示例

📅  最后修改于: 2022-03-11 14:49:04.481000             🧑  作者: Mango

代码示例1
if ( Input.GetMouseButtonDown (0)){ 
   RaycastHit hit; 
   Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); 
   if ( Physics.Raycast (ray,out hit,100.0f)) {
     StartCoroutine(ScaleMe(hit.transform));
     Debug.Log("You selected the " + hit.transform.name); // ensure you picked right object
   }
 }